<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>HAZPIT Devlog - itch.io</title><link>https://hazpit.itch.io/hazpit</link><description>A bunker-management roguelite — descend into contaminated ruins, loot, and get your survivors home alive.</description><item><guid>https://hazpit.itch.io/hazpit/devlog/1612833/update-locked-safes-keys-and-a-black-market-trader</guid><title>Update — locked safes, keys, and a black market trader</title><link>https://hazpit.itch.io/hazpit/devlog/1612833/update-locked-safes-keys-and-a-black-market-trader</link><pubDate>Sat, 01 Aug 2026 16:34:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTkwMjYxLmpwZw==/400x224%23c/xxqbXd.jpg"/><p>This week was a mix of UI work and new loot systems. Inventory &amp; UI The whole interface got new art — panels, buttons, item cards. Text is now rendered at its actual size instead of being scaled up...</p>]]></description></item></channel></rss>